![]() courts have maintained the legality of this process- see: and the relevant parts of the rulings on this issue on If disassembly has been used simply to gain knowledge on how OpenTTD works and then a reimplementation of it was made, theres no problem and at least the U.S. The issue here is simply if theres disassembled code in the finished product or not. Please do not buy that "clone" shit that the project has been spouting. OpenTTD is currently the same, just a game engine. Now FreeCraft has been started anew as Stratagus with many changes to the gameplay for their own game Battle of Survival and it is called a free game engine. Maybe the OpenTTD project should change the name too when they have the new graphics completed. Only then was Blizzard entitled to send a cease & desist letter because it evolved to a separate game and thus a competitor to WarCraft II, while infringing on the trademark. The best example I could think of was FreeCraft, which started as a reverse-engineered game engine but then added their own graphics and levels. You can not call it a remake or a separate game as long as it does not have its own graphics, those are mutually exclusive. It can be argued that it is a mod, since it modifies the gameplay only, while depending on the graphics of the "actual game", although it usually is the other way around. If this game doesn't fit that category, and it doesn't, as it is not a mod in any shape or form, should we remove it from that category? Born Acorn 16:53, 1 April 2006 (UTC) Reply It was an automated move because the category before was deleted. Preceding unsigned comment added by 62.143.116.201 ( talk) 16:57, 22 January, 2005 (UTC) Because the other category was deleted via WP:CfD. Why was the category changed from "Fanmade computer game remakes and sequels" to "Computer game mods"? OpenTTD definately is not a mod, it's a remake of the original and even though it requires the original data files, a seperate game. GoneWacko 02:23, 3 January 2006 (UTC) Reply And it certainly wouldn't be worth it's own wikipedia article. I was in fact contemplating on writing something about it in the actual article, but I am not quite sure if it's related enough. However, nothing more of them has been heard ever since (which was somewhere in late April 2004: Related TT-Forums thread) I just thought it was worth mentioning. The source code was never released (it was meant to be released under the GPL when it was finished) because they said they might decide to finish it later on. However, when OpenTTD was released, it appears the two developers lost their motivation and decided to work on a different - undisclosed (as far as I am aware) - project. Chirea Mircea ( talk) 00:10, 27 June 2008 (UTC) Reply Shortly before the first version of OpenTTD was made public, two people were also working on a rewrite of TT, named TTSD (Transport Tycoon Superdeluxe) and later on TTU (Transport Ultimate, but the second T was left in the abbreviation as a reference to TTD), supposedly without any disassembling of the original executable. Darklock ( talk) 15:49, (UTC) Reply That person isn't him. Kiand 10:47, 8 November 2005 (UTC) Reply He appears to be quite active on Wikipedia as Ludde23. Tue Nov 8 11:27:Īsk the original coder, Ludvig Strigeus - it was. Is that so? I would be interested in your source stating that the game has been ported using a disassembly of the TTD binaries. Then I presume that the legality of samba, for example, is questionable also. It should be noted that the legality of OpenTTD is questionable, since its code is written based on a disassembly of the original Transport Tycoon Deluxe executable. This article has been rated as Low-importance on the project's importance scale. This article has been rated as C-Class on the project's quality scale. Video games Wikipedia:WikiProject Video games Template:WikiProject Video games video game articles If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. This article is of interest to the following WikiProjects: This article was nominated for deletion on 21 October 2008 (UTC). Variable interface scaling at whatever size you want (not just 2x and 4x), with optional chunky bevels for that retro feel.Find video game sources: "OpenTTD" – news OpenTTD 13.0 has numerous new features and improvements covering the user interface, gameplay features, and modding extensions for NewGRF and Game Script creators. The game no longer crashes when a spectator in a network game tries to interact with a town’s local authority Road vehicles inside multi-track level crossings no longer crash into the side of trains
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